Concept Art Ranger — concept art portrait

  Stealth Hybrid

Ranger

“Never heard, never seen.”

The ambusher. The Ranger's strength is choice — engage at range, vanish into cover, or slip behind the fight unheard and unseen. Balanced stats keep every option open, but 1.15× melee damage taken means brawling isn't the plan: hit, disappear, and hit again from somewhere new.

HybridStealthVersatile
Wishlist on Steam Coming soon ← All classes

Combat Profile

HP100
Shields100
Speed1.00×
Damage1.0×
Projectile DMG1.0×
Melee Taken1.15×
WeaponBow + Sword
StyleMelee · Ranged
Health56
Shields84
Speed80

Abilities

  • Bow & Blade

    The only class that starts with both ranged and melee weapons — open from range, finish up close.

  • Active Stealth 10s

    Toggle near-invisibility (and hide your nameplate) for up to 8 seconds; it breaks the moment you attack.

  • Passive Stealth

    Fade automatically when you stand in shadow or tall grass near trees.

  • Silent Step Passive

    Passive — your footsteps are near-silent, so enemies never hear the ambush coming.

The Design

Ranger

An agile woodland ranger built for mobility and ambush. Light layered leather and cloth, a deep hooded cloak, and a bow always within reach — equally at home loosing arrows from cover or drawing a blade when the fight gets personal.

A note on this concept art

These class designs are AI-generated concept art, created during development to lock in the look and feel of each class. As Tripple Bunk Studios grows, they will be replaced with original work from professional character artists — we're already writing the briefs. If you're a 3D character artist, we'd love to hear from you.

Concept Gallery

Ranger — concept art

AI-generated concept renders used in development. Click to enlarge.

Ranger concept art — Turnaround
Turnaround
Ranger concept art — Face studies
Face studies