Concept Art Witch — concept art portrait

  Glass Cannon

Witch

“All the stars, one caster.”

Pure offence with no safety net. The Witch hits harder at range than anyone, but with 80 HP and 1.5× melee damage taken she dies to a stiff breeze. Flight and Teleport are her armour — stay airborne, stay distant, and rain damage from angles nobody can answer.

Burst DPSHigh MobilityFragile
Wishlist on Steam Coming soon ← All classes

Combat Profile

HP80
Shields100
Speed1.00×
Damage1.0×
Projectile DMG1.5× (highest)
Melee Taken1.50×
WeaponAll elemental projectiles
StyleProjectile only
Health44
Shields84
Speed80

Abilities

  • Elemental Barrage

    The highest projectile damage in the game at a 1.5× multiplier — no weapon swaps, just raw spellfire.

  • Teleport 8s

    Blink roughly 30m in the direction you face for an instant reposition or escape.

  • Flight Fuel

    Jump again in mid-air to take off; a fuel meter drains as you fly and recharges on the ground.

The Design

Witch

A tall, dark-skinned celestial elf sorceress wrapped in cosmic light. Violet energy glows through individual strands of her hair, her eyes burn lavender, and constellations are etched across her skin — finished with star-and-crescent ornaments and a sheer, star-flecked gown.

A note on this concept art

These class designs are AI-generated concept art, created during development to lock in the look and feel of each class. As Tripple Bunk Studios grows, they will be replaced with original work from professional character artists — we're already writing the briefs. If you're a 3D character artist, we'd love to hear from you.

Concept Gallery

Witch — concept art

AI-generated concept renders used in development. Click to enlarge.

Witch concept art — Portrait
Portrait
Witch concept art — Full figure
Full figure
Witch concept art — Turnaround
Turnaround
Witch concept art — Profile
Profile
Witch concept art — Back view
Back view