Concept Art Mage — concept art portrait

  Elemental Caster

Mage

“Light from afar.”

The long-range artillery. The Mage is the slowest class on foot, but compensates with the second-highest projectile damage and a chargeable Fire Laser that deletes targets at range. Keep your distance, lean on the horse for repositioning, and never let melee close in — at 1.25× melee damage taken, you fold fast up close.

CasterLong RangeUtility
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Combat Profile

HP100
Shields100
Speed0.70× (slowest)
Damage1.0×
Projectile DMG1.2×
Melee Taken1.25×
WeaponSword + Elemental Staff
StyleMelee · Projectile
Health56
Shields84
Speed56

Abilities

  • Fire Laser Charge

    Hold to charge for 0.3–1.5s, then release a beam for 40–144 damage at up to 40m.

  • Staff Fireballs

    The elemental staff fires a steady stream of elemental projectiles.

  • Flashbang 18s

    A bright pulse blinds every enemy within 12m for 2 seconds.

  • Horse Boost Passive

    Passive — the nearest horse becomes the fastest mount on the field, your getaway ride.

The Design

Mage

A graceful high-elf light mage with a holy, celestial theme. Silver-white hair and pointed ears, an elegant white-and-gold robe with a layered cape and wide sleeves, black thigh-highs and gilded heeled boots, and an ornate staff crowned with a deep-red gem.

A note on this concept art

These class designs are AI-generated concept art, created during development to lock in the look and feel of each class. As Tripple Bunk Studios grows, they will be replaced with original work from professional character artists — we're already writing the briefs. If you're a 3D character artist, we'd love to hear from you.

Concept Gallery

Mage — concept art

AI-generated concept renders used in development. Click to enlarge.

Mage concept art — Turnaround
Turnaround
Mage concept art — Face study
Face study